Draft Syllabus
Classroom 2.0:
Digital Learning in the 21st Century
This course
introduces educators to the teaching and learning opportunities made
possible by digital technologies as well as the changing expectations
of educators in the 21st century. Participants will gain experience
using commonly available hardware and software to design meaningful
experiences for learners.
Dates & Time:
summer 2009, five six-hour sessions plus dive three-hour online sessions for 45 contact hours
Location:
TBD
Resources:
Ackerman's book & electronic & print resources
Course Objectives:
TBD, drawing esp. from teacher competencies on VT DOE web site
Overview:
The course will have several easy-to-recognize components. First, there will be opportunity to build awareness of modern digital technologies, through hands-on experiences. Participants will learn how to manipulate new hardware (none prices more than $150) and software (all available for free). Second, there will be opportunity to prepare activities for use in classrooms. Third, there will be opportunity to
Anticipated Content:
Theory: 21st Century Skills, National Educational Technology Standards for Students, ethics, (AAA/DESSPM)
Hardware: web cams, palm-size video, digital cameras
Software: Google Earth, Google Sketch-up, desktop recording, desktop video
Everyware: blogs, wikis, chat, rss, social networks, (Shelfari, bookmarking), online libraries, media sites
Outline of Sessions (each
session = 3 hours)
Day 1 AM: Establish baseline skills; set up accounts on course web site & review the site
Day 1 PM: Set up accounts on social network sites & video conferencing systems
Online session #1: 21st Century Skills, National Educational Technology Standards
Day 2 AM: Digital Video: videoconferencing, media sites, desktop video editing
Day 2 PM: Modern Software: Google Earth, Sketch-up, online applications
Online session #2: Technology trends
Day 3 AM: Publishing on the web (blogs, wikis, chat)
Day 3 PM: Modern web resources (social networks, rss feeds, podcasts)
Online session #3: Evaluating online resources
Day 4 AM:
Day 4 PM:
Online session #4: Digital Natives
Day 5 AM:
Day 5 PM: Sharing
Online session #5: Social, Legal, Ethical Issues
Projects:
10 Tech Briefs: One-page “user guides” to the ideas or tools we study, these are designed to enable participants to use the hardware, software, and everyware independently (10 X 5 = 50 points)
5 Classroom Activities: Resources that are ready-to-use for the participant's classroom; these may include lesson plans, presentations, media, or other resources appropriate for the participant's situation (5 x 8 = 40 points)
Blogging & Discussions: Throughout the course, participants will post information online (up to 10 points)
Grading:
For each Tech Brief and Classroom Activity, students will earn either 0 points for full credit (5 point for Tech Briefs, 8 points for Classroom Activities); for the Blogging & Discussion project points will be awarded depending on the completeness and quality of postings. The points will determine each student's grade according to the scale used by the college.